We Were Here Tomorrow Fuse Puzzle: Step-By-Step Guide
Solve the We Were Here Tomorrow fuse puzzle, reach cargo elevator keycards, learn the fuse-free route, and fix missing fuses with Patch 1.1.2 guidance.
Jump to

Cargo Elevator Puzzle: What the Fuse Actually Opens
The We Were Here Tomorrow fuse puzzle puts your next keycard within sight while making you work for the route to it. Solving it opens access to a colored keycard needed for the Chapter 2 cargo elevator. The We Were Here Tomorrow fuse puzzle comes together when you connect three tasks: operate the pressure plate, reposition the movable box, and stop the fan so your partner can help retrieve the hanging fuse.
The fuse opens the route to a keycard; the keycards are what you need for the cargo elevator. Keep that distinction in mind when you see several doors, controls, and gravity effects competing for your attention.
| Part of the puzzle | Objective | Item or mechanism involved |
|---|---|---|
| Pressure-plate platform | Coordinate access to the movable box | Goop cube, pressure plate, upper lever |
| Fan and elevated access | Reach the control for the hanging fuse | Stopped fan, movable box |
| Fuse-controlled door | Open the route toward the remaining keycard | Retrieved fuse and fuse box |
| Cargo elevator | Complete the keycard requirement | Colored keycards |
Divide the Work Between Both Players
Your abilities handle different parts of the route. The goop player can place a cube on the pressure plate and stop the fan with goop. The partner with the pulling ability handles the stopped fan mechanism and retrieves the fuse once it has been brought within reach.
Use clear names for the nearby objects. “Pressure plate,” “upper lever,” “movable box,” and “hanging fuse” are much more useful than “that thing over there.”
Before starting:
- Locate the fuse hanging above the work area.
- Find the pressure plate and the platform above it.
- Identify the fuse box.
- Keep track of the colored keycard collected along the platform route.
The note complaining about misplaced fuses points you toward the overhead problem. Look up before spending time trying to enter the gravity room.
Official page: We Were Here Tomorrow (store.steampowered.com)
Pressure-Plate Puzzle: Push the Box Into Position
The pressure plate creates a coordination problem because the goop player needs to move the cube while also getting into position. Let your partner temporarily take over the plate instead of repeatedly closing the route on yourself.
Image: Steam / Total Mayhem Games
Step-by-Step Pressure-Plate Solution
- Use the goop cube to access the platform route. Collect the accessible keycard along this route and keep track of it.
- Have the pulling player stand on the pressure plate. This gives the goop player an opportunity to enter the lower passage.
- Reposition the goop cube onto the plate. Once the cube holds it down, the other player can leave the plate.
- Send the pulling player to the upper lever. Keep the goop player positioned at the movable box in the lower passage.
- Operate the upper lever while the goop player pushes the box outward. Coordinate the movement until the box comes out into the main area.
The direction matters: push the box out into the room. Pulling it back inside leaves you having to coordinate the setup again.
| Task | Goop player | Pulling player |
|---|---|---|
| Enter the lower passage | Move through while access is held open | Stand on the pressure plate |
| Free the partner to move | Put the cube on the pressure plate | Leave once the cube takes over |
| Release the movable box | Push the box outward | Operate the upper lever |
| Prepare the elevated route | Help position the box | Coordinate its placement |
Keep the Plate Covered During the Handoff
Call out when the cube has taken over before your partner steps away. A short exchange—“Cube on plate,” followed by “Moving to lever”—keeps both players working toward the same action.
If the passage closes during the handoff, return to the plate setup. Have your partner stand on it again while you reposition the cube.
This part of the We Were Here Tomorrow fuse puzzle is about maintaining access while changing positions. Separate those jobs: hold the route open, move the goop player through, then transfer the plate to the cube.
Before leaving: make sure you have collected the accessible keycard and moved the box out of the passage.
Fan Puzzle: Reach and Retrieve the Hanging Fuse
With the box available, turn your attention to the fan. The important interaction is between both abilities: goop stops the fan, allowing the pulling player to manipulate it.
Image: Steam / Total Mayhem Games
Step-by-Step Fuse Retrieval
- Apply goop to the spinning fan. Stop its rotation before your partner attempts the pulling interaction.
- Have the pulling player grab the stopped mechanism. Use that interaction as part of opening the elevated route.
- Move the box into position for the climb. Coordinate its placement with the player approaching the opening.
- Climb into the elevated ventilation area. Reach the control that brings the hanging fuse closer.
- Operate that control while your partner waits below. The pulling player can then grab the lowered fuse.
- Take the fuse to its matching box and insert it. This opens the door needed for the keycard route.
For the We Were Here Tomorrow fuse puzzle, the useful sequence is stop the fan, prepare the climb, lower the fuse, then grab it. Trying to retrieve the overhead fuse before operating its control skips the step that brings it within reach.
| Mechanism | Required action | Result |
|---|---|---|
| Spinning fan | Stop it with goop | Makes the pulling interaction possible |
| Movable box | Position it for the elevated opening | Provides access for the climb |
| Elevated control | Operate it with the partner ready below | Brings the fuse within reach |
| Fuse box | Insert the retrieved fuse | Opens the keycard access route |
Coordinate the Climb and Pickup
Let the climbing player direct box placement. Use short calls such as “Move it toward me,” “Stop there,” and “I’m through” instead of both players adjusting their positions without warning.
Once someone reaches the control, keep the pulling player focused on the fuse. The gravity room can wait until the fuse-controlled door is open.
Your immediate payoff is access to the remaining keycard route. You still need to collect that card and complete the cargo elevator’s keycard requirement.
Keycard Puzzle: Open the Route or Take the Fuse-Free Path
After inserting the fuse, return to the route that was blocked by the door. Coordinate the door-opening control and collect the remaining colored keycard from the gravity-room route.
Image: Steam / Total Mayhem Games
Finish the Standard Route
- Insert the fuse before returning to the blocked route.
- Have your partner operate the control that holds the relevant door open.
- Have the other player collect the keycard.
- Bring the remaining card to the cargo elevator.
- Complete the elevator’s keycard setup and operate its paired pull controls together.
Keep the goal specific: retrieve the card. You do not need to make exploring every part of the gravity room your immediate priority.
| Route | How to reach the remaining keycard | What to do afterward |
|---|---|---|
| Standard fuse route | Retrieve and insert the fuse, then use the opened route | Collect the card and complete the elevator setup |
| Fuse-free route | Place a cube at the platform corner, jump to the raised walkway, and climb its railing | Collect the card and finish the remaining puzzle |
Cargo Elevator Without the Fuse
The We Were Here Tomorrow fuse puzzle also has a fuse-free route associated with the cargo elevator achievement. Instead of opening the door, use the goop cube to reach the raised walkway.
- Start from the section before “cargo elevator.”
- Return to the platform with the pressure plate.
- Place a cube on the very corner of that platform toward the cargo elevator.
- Use the cube to jump to the raised walkway and climb its railing.
- Collect the keycard and complete the remaining elevator puzzle without using the fuse.
The achievement objective here is completing the cargo elevator without the fuse. You still need the keycard that the fuse would normally help you reach.
Keep the standard solution and this alternate route separate when coordinating with your partner. Say which route you are attempting before either player starts retrieving or inserting the fuse.
Daphne’s Lab Fuse Puzzle: Patch 1.1.2 Fix
A disappearing fuse in Daphne’s Lab is a separate issue from reaching the hanging fuse near the cargo elevator. Both occur in Chapter 2, but they need different responses.
Patch 1.1.2 fixed an issue where fuses could disappear after the Daphne’s Lab puzzle failed. If that matches what interrupted your session, update the game before trying the puzzle again.
The We Were Here Tomorrow fuse puzzle search can lead you to either situation. Use the room and the behavior of the fuse to identify which problem you are dealing with.
| Situation | Next action |
|---|---|
| The cargo-area fuse is hanging overhead | Stop the fan, prepare the climb, and operate the elevated control |
| The remaining keycard route is behind a closed door | Retrieve the hanging fuse and insert it into the fuse box |
| You are attempting the elevator without a fuse | Use the cube route to the raised walkway and climb the railing |
| Fuses disappeared after failure in Daphne’s Lab | Update to Patch 1.1.2, which includes the disappearance fix |
Patch 1.1.2 also addressed inventory items becoming blocked after emoting or interacting, along with voice-chat reconnection problems. Those fixes matter when an item interaction or communication failure interrupts your coordination.
For the We Were Here Tomorrow fuse puzzle near the cargo elevator, keep your working checklist simple: pressure plate covered, box pushed out, fan stopped, elevated control reached, fuse retrieved, and keycard collected. Each completed action gives your partner a clear next job.
FAQ
Where is the fuse in the We Were Here Tomorrow fuse puzzle?
The cargo-area fuse hangs overhead near the assembly-line puzzle. Stop the fan with goop, coordinate the movable box and climb, then operate the elevated control so the pulling player can retrieve it.
What does the cargo elevator fuse open?
The fuse opens a door on the route to one of the colored keycards needed for the cargo elevator. Retrieve the card after opening that route, then complete the elevator’s keycard setup.
Can you complete the cargo elevator without using the fuse?
Yes. Place a goop cube on the corner of the pressure-plate platform toward the cargo elevator. Jump to the raised walkway, climb its railing, collect the keycard, and finish the remaining puzzle without using the fuse.
Which patch fixes disappearing fuses in Daphne’s Lab?
Patch 1.1.2 fixes the Chapter 2 Daphne’s Lab issue where fuses could disappear when the puzzle failed. Update the game before retrying if you encountered that problem.
Continue with
We Were Here Tomorrow Chemical Puzzle: Resin SolutionSolve the We Were Here Tomorrow chemical puzzle with the correct resin recipe, nozzle order, reset steps, and co-op tips to keep your lab progress moving.Join the community
Official channels for news, updates and player help:


